TRAVEL POWERS
This is a very quick guide aimed at helping a new
player to City of Heroes.
Many players ask which travel power is
"best", and the answer is really that they all have strengths and
weaknesses. This answer, while honest, is not very helpful to a
beginning player and so I wrote this guide.
Travel powers are
available at level 14 (so ideally you should reserve this levels power
choice for one) but they require that you take a pre-requisite power
from the same pool first. For example, you must take hover or
air superiority as well as flight. Prerequisite powers are
available from level 6, so you can take one any time from then until
level 12, thus leaving 14 for the main power.
Flight
Requirements are Air Superiority or Hover.
Flight
is a good first choice travel power. It is not particularly fast but is
very versatile. It uses endurance a little faster than a character
naturally recovers it, so if used without taking Stamina you will need
one slot for endurance reduction, but you can also just land and rest
for a bit before flying on if you are travelling a long way.
Super
Speed
Requirements are the excellent Hasten or Flurry.
Superspeed
(SS) is very fast even without further enhancement. The drawback
of this power is that it supplies no vertical movement, so travel in
certain zones can be problematic. Experienced players will say that
alll zones are navigable with SS but I do not recommend it for a new
player. Taking additional powers such as Hurdle can help with the lack
of vertical movement, but discussion of these options goes beyond the
scope of this guide.
Teleportation
Requirements are Recall
Friend or Teleport Foe
Teleport (TP) is the fastest travel power
in the game, but it uses by far the most endurance. You travel by a
series of short "hops" rather than point to point travel. This can be
problematic if you experience lag as you will drop out of the sky in
between hops if the connection pauses (not fatal, but very annoying).
This
power is best used with a key bind such as: /bind lbutton+lcontrol
"powexecname teleport"
This bind can be cut and
pasted into your chat window and when entered will enable the use of
teleport as a point and click power. If you hold down your left control
key and press your left mouse button then you will teleport toward
whatever your mouse cursor was pointing at. Neat huh?
Leaping
Requirements
are Combat Jumping or Jump Kick
Super Jump (SJ) is another good
first choice travel power. Unenhanced it is faster than flight and
gives good vertical movement thus avoiding the pitfalls of super speed.
Unfortunately you can sometimes land in the middle of a mob that will
then agro on you, although this is quite rare it is worth mentioning.
Conclusion
And
that brings us to the end of this guide except to say that as this guide
is designed to be as short and as simple as possible many factors and
much discussion has necessarily been omitted. A fuller discussion of
the merits of the various travel powers and pool powers generally will
be the subject of another article, coming soon, in the "Player Guides"
section of the site.
If you are a beginning player with City of
Heroes I hope that this guide has been of use to you. Please feel free
to drop me a line directly or comment on this article in the forums.
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