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TRAVEL POWERS


This is a very quick guide aimed at helping a new player to City of Heroes.

Many players ask which travel power is "best", and the answer is really that they all have strengths and weaknesses. This answer, while honest, is not very helpful to a beginning player and so I wrote this guide.

Travel powers are available at level 14 (so ideally you should reserve this levels power choice for one) but they require that you take a pre-requisite power from the same pool first. For example, you must take hover or air superiority as well as flight. Prerequisite powers are available from level 6, so you can take one any time from then until level 12, thus leaving 14 for the main power.

Flight


Requirements are Air Superiority or Hover.

Flight is a good first choice travel power. It is not particularly fast but is very versatile. It uses endurance a little faster than a character naturally recovers it, so if used without taking Stamina you will need one slot for endurance reduction, but you can also just land and rest for a bit before flying on if you are travelling a long way.

Super Speed


Requirements are the excellent Hasten or Flurry.

Superspeed (SS) is very fast even without further enhancement. The drawback of this power is that it supplies no vertical movement, so travel in certain zones can be problematic. Experienced players will say that alll zones are navigable with SS but I do not recommend it for a new player. Taking additional powers such as Hurdle can help with the lack of vertical movement, but discussion of these options goes beyond the scope of this guide.

Teleportation


Requirements are Recall Friend or Teleport Foe

Teleport (TP) is the fastest travel power in the game, but it uses by far the most endurance. You travel by a series of short "hops" rather than point to point travel. This can be problematic if you experience lag as you will drop out of the sky in between hops if the connection pauses (not fatal, but very annoying).

This power is best used with a key bind such as: /bind lbutton+lcontrol "powexecname teleport"

This bind can be cut and pasted into your chat window and when entered will enable the use of teleport as a point and click power. If you hold down your left control key and press your left mouse button then you will teleport toward whatever your mouse cursor was pointing at. Neat huh?

Leaping


Requirements are Combat Jumping or Jump Kick

Super Jump (SJ) is another good first choice travel power. Unenhanced it is faster than flight and gives good vertical movement thus avoiding the pitfalls of super speed. Unfortunately you can sometimes land in the middle of a mob that will then agro on you, although this is quite rare it is worth mentioning.

Conclusion


And that brings us to the end of this guide except to say that as this guide is designed to be as short and as simple as possible many factors and much discussion has necessarily been omitted. A fuller discussion of the merits of the various travel powers and pool powers generally will be the subject of another article, coming soon, in the "Player Guides" section of the site.

If you are a beginning player with City of Heroes I hope that this guide has been of use to you. Please feel free to drop me a line directly or comment on this article in the forums.

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