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Author Topic: [Sample Characters] Article: Stone Ice Tank  (Read 390 times)
Dave
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« on: October 19, 2006, 05:10:54 PM »

Article: Stone Ice Tank
SAMPLE CHARACTER: STONE ICE TANK 

 
Type:  Intermediate.



Team focussed defensive tank.  Slow to solo, but very tough. 



---------------------------------------------

Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)

---------------------------------------------

Name: Stone/Ice Tank

Level: 50

Archetype: Tanker

Primary: Stone Armor

Secondary: Ice Melee

---------------------------------------------

01) --> Rock Armor==> EndRdx(1)  DefBuf(5)  DefBuf(5)  DefBuf(7)

01) --> Frozen Fists==> Acc(1)  Dmg(3)  Dmg(3)  Dmg(7)  Acc(15)

02) --> Stone Skin==> DmgRes(2)  DmgRes(9)  DmgRes(9)

04) --> Earth's Embrace==> Rechg(4)  Rechg(11)  Rechg(13)  Heal(17)  Heal(31)  Heal(36)

06) --> Swift==> Run(6)  Run(31)

08) --> Rooted==> EndRdx(Cool  Heal(15)  Heal(27)  Heal(36)

10) --> Taunt==> Taunt(10)  Rechg(11)  Taunt(13)  Rechg(17)  Taunt(31)

12) --> Teleport Foe==> Acc(12)  Acc(34)

14) --> Teleport==> EndRdx(14)  Range(43)

16) --> Health==> Heal(16)  Heal(42)  Heal(43)

18) --> Mud Pots==> EndRdx(18)  EndRdx(19)  Acc(19)  Dmg(23)  Slow(23)  Slow(27)

20) --> Stamina==> EndMod(20)  EndMod(21)  EndMod(21)

22) --> Ice Patch==> Rechg(22)  Rechg(25)  Rechg(25)

24) --> Brimstone Armor==> EndRdx(24)  DmgRes(29)  DmgRes(40)  DmgRes(40)

26) --> Crystal Armor==> EndRdx(26)  DefBuf(29)  DefBuf(39)  DefBuf(40)

28) --> Provoke==> Acc(28)  Acc(36)  Taunt(37)  Taunt(37)  Taunt(37)

30) --> Boxing==> Acc(30)

32) --> Granite Armor==> EndRdx(32)  DmgRes(33)  DefBuf(33)  DmgRes(33)  DmgRes(34)  DefBuf(34)

35) --> Tough==> EndRdx(35)  EndRdx(39)  DmgRes(50)  DmgRes(50)

38) --> Weave==> EndRdx(38)  EndRdx(39)

41) --> Greater Ice Sword==> Acc(41)  Acc(42)  EndRdx(42)  Dmg(43)  Dmg(46)  Slow(46)

44) --> Freezing Touch==> Acc(44)  Acc(45)  EndRdx(45)  Hold(45)  Hold(46)  Hold(50)

47) --> Frost==> Acc(47)  Acc(48)  EndRdx(48)  Slow(48)

49) --> Build Up==> Rechg(49)

---------------------------------------------

01) --> Sprint==> Empty(1)

01) --> Brawl==> Empty(1)

01) --> Gauntlet==> Empty(1)

02) --> Rest==> Empty(2)

---------------------------------------------




Strengths


Stone armour is arguably the toughest defensive set in the game.  When this defensive capability is combined with the slowing effects of ice the combination is very tough indeed.



Ice patch, if used in combination with basic herding, can completely nullify the damage potential of a non flying or none knockback resistant mob.  



Rooted adds resistance to endurance drains!  Very useful against Carnies and Malta in the late game. 


Weaknesses

Primary weakness is mobility.  Although teleport is fast, it cannot get you directly to surfaces that you cannot see by line of sight.  TP foe can sometimes be used to offset the problem of a lone runner from a mob.  In this build swift is 2 slotted for run speed, you may want to try three.



Soloing with this character can be very slow.  It is built primarily to be the "team tank" and in some cases can do this job without healing.  Players should be aware that the great defensive capabilities of this tank come at a price. 



 


Other 

Granite armour is awesome (level 32 power), but it is a toggle! That is to say it can be turned off as well as on.  Remember this when you are moving around the map at a speed slower than an overfed snail.



Taking tough and weave from the fighting pool may be seen by some as overkill.  The reason for taking these two powers was to reduce the dependence on granite, with all the -recharge, -accuracy and movement issues it causes.  If granite is on then these powers can and should be toggled off. 


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