Captain Justice
Citizen

Karma: +4/-0
Offline
Posts: 13
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« on: May 30, 2006, 10:19:23 AM » |
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Controller Stone Mastery POWER NAME Hurl Boulder DESCRIPTION: You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage, and can knock foes back. Ranged, High DMG(Smash), Foe Knock back
POWER NAME Fissure DESCRIPTION: This powerful stomp can cause a seismic disturbance. This will crack the Earth itself and send a Fault towards a targeted foe. Affected targets take moderate damage and may be thrown in the air and possibly disoriented. Close (Targeted AoE), Moderate DMG(Lethal/Smash), Foe Knock back, Disorient
POWER NAME Rock Armor DESCRIPTION: Your skin becomes stone while this power is active. Stone Armor makes you highly resistant to Smashing and Lethal attacks. They are less likely to land and affect you. You must have Hurl Boulder or Fissure before selecting this power. Toggle: Self +DEF(Lethal, Smashing)
POWER NAME Earth's Embrace DESCRIPTION: You are so connected to the Earth, you can draw upon its power to add to your own health. Activating this power increases your maximum Hit Points, and grants you resistance to Toxic Damage. You must have two other Stone Mastery Powers before selecting this power. Self +HP
Fire Mastery POWER NAME Fire Blast DESCRIPTION: Sends a Blast of Fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than Flares, but more damage. Ranged, Moderate DMG(Fire)
POWER NAME Fire Ball DESCRIPTION: A Fireball consumes a targeted foe, and any other enemy, in a tight radius. Anyone in that area is burned and damaged over a short period of time. Ranged (Targeted AoE), Moderate DMG(Fire/Smash)
POWER NAME Fire Shield DESCRIPTION: While this power is active, you get a good resistance to Lethal, Smashing and Fire damage. Fire Shield also provides minimal resistance to Cold damage. You must have Fire Blast or Fire Ball before selecting this power. Toggle: Self +DEF(Lethal, Smashing)
POWER NAME Consume DESCRIPTION: You can drain body heat from all nearby foes in order to replenish your own Endurance. The more foes affected, the more Endurance is gained. Foes suffer minimal Fire damage. You must have two other Fire Mastery Powers before selecting this power. PBAoE Fire Dam, Self +End
Ice Mastery POWER NAME Ice Blast DESCRIPTION: Ice Blast hurls shards of ice at foes and slows their attacks for a time. Ranged, Moderate DMG(Cold/Smash), Foe -Recharge, -SPD
POWER NAME Hibernate DESCRIPTION: When you activate this power, you encase yourself in a block of solid ice, making yourself invulnerable, though you are frozen solid and cannot act. While hibernating within this block of ice, you heal damage at an incredible rate. You can emerge at will by deactivating the power. Toggle: Self +Regeneration, Invulnerable
POWER NAME Frozen Armor DESCRIPTION: While this power is active, you coat yourself in rock hard Frozen Armor. The hardness of the Frozen Armor offers good defense to Smashing and Lethal attack as well as reduces Cold damage. Also, Fire attacks deal slightly less damage. You must have Ice Blast or Hibernate before selecting this power. Toggle: Self +DEF(Lethal, Smashing)
POWER NAME Ice Storm DESCRIPTION: Shred your foes with this Ice Storm. This power deals a lot of damage in a large area and can slow all affected targets movement and attack speed. You must have two other Ice Mastery Powers before selecting this power. Ranged (Location AoE), Minor DoT(Cold), Foe -Recharge, -SPD
Primal Forces POWER NAME Power Blast DESCRIPTION: A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. Ranged, Moderate DMG(Energy/Smash), Foe Knock back
POWER NAME Conserve Power DESCRIPTION: The Hero can focus for a moment to conserve his Endurance. After activating this power, the Hero uses less Endurance for all his other powers for a while. Conserving such Energy is very difficult, and this power takes a very long time to recharge. Self +Special
POWER NAME Temp Invulnerability DESCRIPTION: When you toggle on this power, you become highly resistant to Smashing and Lethal damage. You must have Power Blast or Conserve Power before selecting this power. Toggle: Self +DEF(Lethal, Smashing)
POWER NAME Power Boost DESCRIPTION: Greatly boosts the secondary effects of your powers. Your powers effects like Disorients, Holds, Immobilizes, Heals, Defense Buffs, Endurance Drains, Knock backs and more, are all improved. The effects of Power Boost last a short while, and only the next couple of attacks will be boosted. You must have two other Primal Forces Mastery Powers before selecting this power. Self +Special
Psionic Mastery POWER NAME Mental Blast DESCRIPTION: This basic attack does moderate Psionic damage, and can slightly reduce a target's attack speed. Ranged, Moderate DMG(Psionic), Target -Recharge
POWER NAME Indomitable Will DESCRIPTION: Activating this power greatly boosts your resistance to Sleep, Disorient and Hold effects for 90 seconds. Indomitable will also grant a high defense to Psionic based attacks. Self Res(Disorient, Hold, Sleep). DEF(Psionics)
POWER NAME Mind over Body DESCRIPTION: When you toggle on this power, you empower your mind over your body to become highly resistant to Smashing, Lethal and Psionic damage. You must have Mental Blast or Indomitable Will before selecting this power. Toggle: Self +Rees(Smash, Lethal, Psionics)
POWER NAME Psionic Tornado DESCRIPTION: Unleashes a whirlwind of Psionic energy on a target, tossing nearby foes into the air. The Psionic Tornado damages foes and slows their attack speed. You must have two other Psionic Mastery Powers before selecting this power. Ranged (Targeted AoE), Moderate DoT(Psionic), Foe Knock back
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